Recoil:
- Added recoil mod (.recoil)
- Added command .maxbullets <5-35> (30 by default) to set the amount of bullets the spray pattern should visualize
- Added command .<weapon> just like crossfire/prefire/dm
- Added command .impacts to toggle sv_showimpacts
- Increased max spray pattern bullets to 50 (for our beloved p90 players)
- .maxbullets now sets the max bullets of your gun aswell @Neems
- Right click now also clears your own spray pattern
- Fixed M4A4 spray pattern (Non silenced m4)
- Added .bot to spawn bots
- Added .dismiss & .dismissall to remove bots
- Added .botstakedamage to make bots take damage
- Bots will respawn instantly where they die
- Disabled blood
- Prints amount of bullets hit bots
- Spray pattern now displays ontop of the bot if you're too close
Scrim:
- Added .shuffle command to shuffle teams
Prefire:
- Added .autoreset to restart game automatically if you die
- Removed chickens
- Added .randomarenas to shuffle arena order (.prac only)
- Added .randombots to pick a random group of bots for arenas, this only works on some prefire arenas for now, need to add more bot groups (.prac only)
- Automatically break vents/glass once arena starts
- Added .nospread to toggle nospread
Crossfire:
- Added .autoreset to restart game automatically if you die
- Removed chickens
- Added .randomarenas to shuffle arena order (.prac only)
- Added .randombots to pick a random group of bots for arenas, this only works on some prefire arenas for now, need to add more bot groups (.prac only)
- Automatically break vents/glass once arena starts
- Added command .delay to set the amount of delay a new bot swings after killing it @czaaje
- Added command .endless to endlessly play current arena
- Added command .maxwide & .minwide to set the amount of time bots swing (random value between minwide and maxwide)
- Added command .maxjiggle & .minjiggle to set the amount of time bots peek during a single jiggle (random value between minjiggle and maxjiggle)
- Added command .maxjiggledelay & .minjiggledelay to set the amount of time a bot idles between jiggles
- Added command .jiggles to set the max amount of times a bot CAN jiggle
- Added .nospread to toggle nospread
NADR:
- Added command .break to break all glass & vents
NADR:
- You can now press E (Use) on map grenades at any distance
- You can now predict while grenade pin is pulled
- You can now spectate the grenade mid air if you hold R
- Predict trajectory will now update to whatever grenade you threw last
- Now predicts different strength throws
- Adjusted default camera angle
- Fixed bug where non-paying users could used paid features
Crossfire:
- Fixed some BOTs that were not swinging
- Added .blood command
- Blood is off by default
- Now prints detailed aim statistics
Prefire:
- Added .blood command
- Blood is off by default
- Now prints detailed aim statistics
Scrim Mod:
- Coach never spawns with bomb
Deathmatch:
- Tracking detailed aim statistics, use .stats
- Fixed bug where .stats would lag server
Website:
- Detailed Statistics now enabled for CS2
- Added Reaction Time to Detailed Statistics
- Added server ping to server selector
- Server Selector now sorts by ping
- Removed all CS:GO content
Utility Hub:
- Overpass utility complete
- Changed UI for selected grenades
NADR:
- Added Jump Throw Prediction
- Added command .mapgrenades to toggle map grenades
- Added command .prediction to toggle grenade prediction buttons
- Added .dryrun <freezetime> command
- Added .aspawn .atspawn .actspawn (To teleport you to spawns and set your view angles to spawn angles)
- .spawn .tspawn .ctspawn now keeps your current view angles
- Now prints a list of all nades after pressing E on a floating nade
- Added command .nades to print all loaded grenades to console
- Added command .nade <index> to teleport to any origin after pressing E on a floating nade
- Added command .load <teamname> to load grenades from any team you belong to
- Added command .preview to toggle preview convar @90909090
Deathmatch:
- Added custom spawns
- Added multi-cfg mode
- BOTs auto join/rejoin based on human count
Crossfire:
- Added .blood command
Prefire:
- Added .blood command
Utility Hub:
- Utility Hub feature added to the site (Competitor Tier)
- Mirage utility complete
- Inferno utility complete
Website:
- CS2 server launch time reduced to 6 seconds
General:
- Crossfire is default server launch mode until Valve releases Steam Workshop support
Crossfire:
- Added .p and .n to for previous/next arenas in Practice mode
- Crossfire automatically starts when joining a team
- Added .swingers to adjust how many bots swing you in Practice mode
- Killfeed shows which bot killed you
- Added .armor .kevlar toggles to toggle bot armor/kevlar
- Added .countdown to reduce/increase countdown timer
Prefire:
- Added .p and .n to for previous/next arenas in Practice mode
- Killfeed shows which bot killed you
- Added .armor .kevlar toggles to toggle bot armor/kevlar
- Added .countdown to reduce/increase countdown timer
Scrim Mod:
- Released scrim mod
- Added .coach team feature
NADR:
- Added NADR Practice mode
- Way too many commands to list here, check the Wiki
- Save grenades to your account
- Spectate BOTs throwing the grenade to learn the grenade with your FOV
General:
- Added CS2
Website:
- Added site-wide game toggle CS:GO/CS2
CS2 Crossfire:
- Added CS2 support (in beta)
- BOTs are stronger now
- Duos mode added
- Added .r or .restart command
- Added .weaponname (.m4a4 .deagle)
- Shows total deaths and resets now
- Added .reaction and .repeekreaction to control bot reaction and repeekreaction times
CS2 Warmup:
- Added CS2 support
- Leaderboards now work in offline mode
- Fixed buttons on map
- Fixed a crash after swapping mods/maps
- Added Weapon control panel
Creator Studio:
- Moved to own separate mode in .setup and select Warmup
- Fixed bug with publishing Custom Sets
- Added ability to draw pathing lines on the ground
- Fixed bug when deleteing one bot would delete all
- Fixed bug with Player Tier users not able to make Custom Sets
Website:
- Added Statistics to Player Profiles
- Fixed profile url bug
- Changed custom arena urls
- Added a Server Manager to control your server easier through a web page, use Steam Browser, the Website, or even your Cell Phone
- Added Discord integration to give Subscriber role in Discord
- Added account navigation to the navbar on mobile view
- Added Copenhagen Denmark to server locations
- Various QoL updates
NADR:
- Grenade filter now applies to grenade models around the maps
VPL:
- Added difficulty settings
Community Hub:
- Added NADR to the community hub, create groups of grenades in NADR and publish to the community hub
Website:
- Added ability to change username
- Added ability to change player profile banners
Creator Studio:
- Player Tier now has access to Creator Studio and can publish arenas
- Arena Settings are now to the arena, users can choose to use the Creator settings or their own
- Changed command to update arenas to .updatecrossfire to save changes
Website:
- Updated UI design
- Created user profile pages
- Created Community Hub specific arena page
- Community Hub arenas now have editable descriptions
- Merged leaderboards page
- User account management group created
Crossfire:
- Added Crossfire Creator mode (create, save and publish your own Crossfire sets)
Website:
- Added Community Hub section, discover content created by the community
- Added Time to kill to Statistics page
- Added dropdown to Statistics page where you can choose from Prefire or Crossfire stats
ScoutzKnives:
- added .bhop command
General:
- Team Tier now allows all players to start servers
- Team Tier is now 7 slots
Website:
- Now shows remaining days on trial codes
- Dashboard automatically updates if server is offline
- Statistics page no longer should show gaps in progress tracker
- Fixed bug with demo uploading require a page refresh after upload
NADR:
- Fixed solo recording bot spawning issue on Player Tier servers
Restrat:
- Fixed a bug with solo recordings where there would be a duplicate recording
Website:
- Added Community Servers to dashboard
- Added de_anubis to leaderboards
- Leaderboard profiles are now clickable
- Added your top10 best scores for Prefire and Crossfire leaderboards
General:
- Added de_agency to maplist
Angle Trainer:
- Added randomize player spawn settings
NADR:
- Added .botstakedamage to toggle bot damage
- Added .break to clear all breakables on maps
Website:
- Added trial code system
NADR:
- Now separates 64 tick and 128 tick grenades
- Non-Paid users can now save their grenades when on a server with a paid user
- .rspawn to teleport you to a random spawn point on your team
FragYard:
- Added .help menu
Crossfire:
- Added more weapon options for practice mode
Restrat:
- Fixed some demos missing freezetime events
- .rspawn to teleport you to a random spawn point on your team
General:
- Added new server location in Mumbia
Recoil Trainer:
- Fixed slomo bug
VPL:
- Added .reaction command to adjust bot reaction time
Crossfire:
- Fixed de_ancient bot spawns
- Added short to top mid arena on de_mirage (Practice only)
- Fixed de_ancient B Ramp Push bot
VPL:
- Can now only be loaded on 128 tickrate servers
Scrim:
- Demo uploads are now prioritized before server shuts down automatically
- Fixed .demos command displaying a demo had failed to upload when in reality it worked just fine
NADR:
- Fixed some de_ancient default smokes
- Added Solo Recording and save feature (Player Tier: 3 Saves, Competitor tier: Unlimited Saves)
General:
- Added Advanced Statistics print in chat after completing competitive run for Competitor Tier subscribers
- Fixed crash bug when changing server password
- Fixed issue where Steam is down and mods arent able to be loaded
Web:
- Added advanced aim Statistics page to the website (in BETA) for Competitor Tier users
Recoil Trainer:
- Added Recoil trainer (is now out of BETA)
Warmup Mod:
- Updated Control Panel wall
- Added new easter egg :) (prizes if you find it)
Restrat:
- Versus now works on Solo Recording
Crossfire:
- Crossfire fixed ancient bottom mid arena
- Crossfire fixed anubis T mid arena
Duels:
- Fixed ancient areans after map change
- Added de_anubis
NADR:
- Fixed .throw for grenade damage
VPL:
- Fixed VPL not spawning 5 bots for Player Tier users
Restrat:
- Fixed solo recording not giving proper weapons sometimes (Used to give m4a4 instead of m4a1-silencer etc..)
- Solo recording now has a new record setting "End recording when idle" which can be toggled
Website:
- Improved load time of the site dramatically
- Added Notification system
- Added Refrag socials to dashboard and removed Discord embed
- You can now upgrade your account on your own through the Upgrade tab
- Added Alert system for important events
- Registration improvements
- Banner now displays your username and Subscription type
General:
- Fixed many server launch errors/bugs
- Improved server launch time
- Added more server locations (Finland, Poland, Amsterdam, Portland)
Restrat & VPL:
- Bots no longer take damage as in the demo during versus mode (VPL & Restrat)
- Versus fixed bots standing still if round was won by killing opponent team in the demo
- Bots now try and find themselves out positions where map has a bad navigation file
- Versus fixed bots getting kicked if they were to disconnect in the demo
- Fixed demo analyzer missing rounds sometimes due to a player being disconnected while round starts
- Restrat versus bomb no longer gets duped or randomly gets planted/defused on another site
NADR:
- Fixed nade dupes on team tier
- Nadr no longer predicts magic mollies (finally patched by valve)
VPL:
- Players can no longer get stuck in wall/floor/ceiling on spawn, bad spawns (such as mid air spawns will be fixed automatically)
- Break all vents/doors by default
- Disable printing site name
- Support multi part demo
- Fixed teamlogos/names/flags remaining from previous rounds
- Spawn randomize target bombsite of a "real" bot
- Bots now have kevlar & helmet
- Added around 30 new rounds to VPL
- Will now spawn you at a random spawn point if both bomb sites have equal amount of utility thrown at them
General:
- .map command now takes an optional parameter to change map quickly (.map nuke)
NADR:
- Predicts inside of water now
- Fixed grenade models spawning inside of the ground
- Users from the same team can now delete grenades
- Only people that belong to your team can now save grenades
- Added default nade lineups for de_anubis
Restrat:
- Updated Versus mode bots to behave like VPL bots
- Added .dry <seconds> command (Restarts the round with the amount of seconds provided for freezetime)
- Fixed grenade trails turning back on whenever you start a demo
General:
- Updated .help screens for most mods
Angle Trainer:
- Renamed Team Duels to Angle Trainer
- Added more customization
- BOTs and players can be on both sides
- Control the amount of spawns and BOTs per fight
NADR:
- Grenade Finder now filters out useless molotovs that pop in the air
General:
- Server passwords are now randomly generated
- Updated BOT names on warmup mods
NADR:
- Grenade Finder has been reworked to draw a cube instead of circle for finding smokes
VPL:
- Added toggle for bomb site chat print
- Added settings in .menu to control spawn locations
- CTs now win if time runs out
- Spawn type is now a per player setting instead of global
- Bots now pickup and plant bombs
- Bots now look around when in bot mode
- Bots now drop weapons/bomb
- Bots no longer get stuck in each other
- Added more strategies
Warmup:
- Fixed deathmatch button
- Added greyscale toggle button
- Can now stand on the ledge during 100kill challenge
General:
- Added .nospread to warmup modes (does not work for competitive scores)
Prefire:
- Added de_anubis
VPL:
- Released new VPL (Versus Play List) mod in the Warmup section
Scrim:
- Can now join Scrim mod as coach whenever
Versus:
- Fixed hit sounds
Duels:
- Fixed bugs with getting stuck on walls
- Menu now pops up when players join
General:
- Added de_anubis to most mods
Restrat:
- Fixed demos not loading on first click
- Fixed crash on solo recording when buying an item after recording
Scrim:
- Fixed POV lock bug
Warmup:
- Leaderboards now only show 1 entry per user
- Leaderboard times now in order
- Increased loading times of leaderboards
Website:
- Fixed leaderboard bugs
General:
- Added Public Server category on .setup
Deathmatch:
- Launched Deathmatch server network
General:
- .help now renders in-game help screen for most mods
Warmup:
- Added KPM/Kills/Time hud on warmup
Duels:
- Duels can now have both primary and secondary guns again
- Duels enemies are now solid
Executes:
- Executes removed sv_cheats
- Fixed .ads not doing anything
Scrim:
- Damage dealt now prints after round end on scrim
General:
- Settings are now automatically saved to your Refrag account for most mods
Scrim:
- You can no longer shut down your server while a demo is being uploaded
Crossfire:
- Added de_tuscan
- Added de_anubis
Prefire:
- Added more bot sets on prefire (Randomize Bot Sets now works) (Thanks pattedyr)
General:
- Mods are now categorized in .setup
NADR:
- Nadr fixed .recent indexing being in reverse
Executes:
- Added Executes mod
Warmup:
- Added Lock button on Warmup map
Duels:
- Allowed for pistols only mode
- .armor now removes head armor only (still maintain body armor)
Scrim:
- Fixed not being able to connect to GOTV on scrims
- Scrim demo names now contain team names
- Changed the order you turn on POV lock when changing mod to scrim
NADR
- .spawn .tspawn .ctspawn no longer resets your view angles
FragYard:
- Added FragYard mod with
aim_redline, aim_map, fy_poolday
General:
- Added de_tuscan and de_anubis maps to practice mods
Restrat:
- Restrat now allows non-paid users to spectate
- Restrat fixed team names not switching after half time
Scrim:
- Added POV Lock (special GOTV demo recording where you can only spectate your team on Restrat when watching the demo)
- Scrim demos are now uploaded even if mod/map is changed right after match is done
- Multiple scrim demos can be uploaded at once if theres ever a situation where a scrim demo is taking ages to upload
- Added .demos command to view the upload status of all scrim demos played on the current servers
- Fixed scrim crash when changing map
- Added .endscrim command, does the same as .warmup, just ends the match and starts warmup
- Scrim Alive players can no longer hear their coach
General:
- Forcing rate to 196k (fixes laggy nades for certain people)
Warmup:
- Fixed warmup sometimes printing slightly different scores in the chat/leaderboard
Scoutzknivez:
- Added Scoutzknivez mod
Restrat:
- Fixed certain restrat demos failing to analyze because of weird team names
- Fixed restrat solo recordings ending in freeze time
Scrim:
- Scrim now has overtime print
- Scrim removed overtime option in playout (30 rounds non clinch)
- Scrim now saves and uploads demo even if match doesnt finish and everyone disconnects
- Disabled chat ads automatically once a scrim is live
General:
- Added .highscores/.hiscores, prints out your highscores for named mod (Privately)
- Added .flex, prints out your highscores for named mod (Publicly)
Retakes:
- Fixed retakes de_ancient bugged B CT spawn
Website:
- All server locations now use our fast-start service launching game servers in 10 seconds
- Added country flags to server location picker
- Server location picker now remembers your last selected location
- Added Xsolla as payment processor now accepting 120+ payment options
- Added the ability to terminate a server from the website
General:
- Added portuguese translations to Nadr, Restrat, Prefire, Waves, Crossfire, Scrim, Brush, TeamDuels, Duels
(Translated by: Sargento Da Paz)
Crossfire:
- Added .nozone command, lets you leave the restricted arena zone (Practice only)
Prefire:
- Removed workshop maps and added .menu instead
General:
- Added chinese translations to Nadr, Restrat, Prefire, Waves, Crossfire, Scrim, Brush, TeamDuels, Duels
(Translated by: Stanqz-)
Crossfire:
- Added duo arenas to all competitive maps
- Added .repeekreaction command to set their reaction time after hiding (Practice only)
- Bots now remember your last know location, and will react faster if you decide to repeek
- Duos now randomize player spawns
- Competitive now gives minus points for dying
- Competitive is now limited to AK-47
- Fixed de_mirage Sandwich smoke
- Increased de_mirage CT To A zone radius
NADR:
- Current grenade finder accuracies are now slightly more accurate, and added a new option for even more accurate finds
(Extremely Accurate)
- Fixed a crash that would occur while disconnecting
- .nobot/.dismiss now works while aiming at a bot aswell
- .bot now brings a new bot everytime
- Added .nades/.grenades command to bring up my grenades menu
- .nobots now dismisses all bots (used to be .nobot)
- Fixed collision issues with bots
- Now only spawns 5 bots on one team, the team the bot spawns on can be changed in .menu
- Bot menu no longer shows up when you bring a bot
- Fixed a bug where bringing a bot wouldn't do anything
- Noclip now turns off when using .last
DUELS:
- Added .armor to toggle kevlar/helmet
- Now spawns you on a team once you join the server rather than sitting dead until you use .guns
- Added .help command
General:
- Added Duels mod
Crossfire:
- Can now disable/enable zone on competitive
- Added reset game on death option (disabled by default)
NADR:
- Fixed a bug where predictor would show wrong trajectory
- Added .dismiss command to get rid of controlled bots
Prefire:
- Added .arenas command to practice arenas (only works when practice mode is on)
General:
- .help now prints correct help URL
Crossfire:
- Set competitive mode as default
- Added .swingers command to set custom amount of bots to swing simultaneously
- Added .reaction command to set custom reaction time of the bots
- Competitive bots now stop jiggling endlessly on certain pixel peeks such as the de_dust2 Mid To B doors bot
NADR:
- Saving run/move grenades are now easier, can now save grenades even if you slow down slightly after running in a certain direction.
- Tapping move jump throw bind now works aswell for saving grenades
Waves:
- Added nuke/dust/ancient/cache/overpass/train/vertigo maps and arenas
- Bots now run towards the first player he sees (Will be used for better duo experience)
Restrat:
- Toggling unlimited grenades no longer strips your guns
Crossfire:
- Added de_ancient & de_cache
- Can now change teams by using .swap or .t or .ct
- Changing .guns wont affect custom settings anymore on practice
- Damaging a bot through a wall that has not swung, will trigger the bot to swing no matter how many bots are currently visible
- Added .delay command to set custom swing delay on bots (0 by default while rifling on any difficulty, 1.2 on hard when AWPing)
- Bots now jiggle more randomly, and are less predictable
- Added .blood command to toggle blood
NADR:
- Fixed t ramp molly & dumpster smoke from connector on de_overpass
- Removed dupe molly from t lower on de_ancient
Prefire:
- Added ragdolls (same as in Crossfire)
- Added .blood command to toggle blood
Nadr:
- Setting finder detonation margin is now optional
Scrim:
- Scrim now resets team variables (team name, flag etc... would previously keep team names from restrat demos)
Restrat:
- Fixed a bug where versus freeze time would revert back to 3 seconds after modifying it
Restrat:
- Fixed solo recording crashes, can also now play against solo recordings if "Turn into bots when spotted" option is enabled
NADR:
- .recent now has optional parameters <ids>, the id of your recent grenades will be displayed in the normal .recent menu, so if you want to throw 3 grenades at once, you just add those ids as a parameter to the command (.recent 1 2 3)
Crossfire:
- Always prints your current difficulty in .menu, and adds [CUSTOM] tag if you've edited any bot settings
- Added .next/.n & .previous/.p commands to go to next/previous arenas
- Added de_nuke
Scrim:
- Scrim mod will now prompt clinch setting (first to 16 rounds or play 30 full rounds)
- Added .clinch command
Retakes:
- Set maxrounds to unlimited
Restrat:
- Now shows round history, loss bonus and accurate scoreboard
Crossfire:
- Turned off solid teammates
- Bots can now turtle peek (can be toggled)
- Bots can now flash (expert/nightmare, can be toggled on any difficulty)
- Arenas can be smoked (expert/nightmare, can be toggled on any difficulty)
- Fixed another bug where bots would wander off and never wide again
- Increased AWP expert/nightmare bots reaction time slightly (by 50ms)
- Fixed top mid arena on expert/nightmare (de_mirage)
- Fixed monster arena (stuck bot in heaven) (de_overpass)
- Added smokes
NADR:
- Added .trajectory to toggle trajector predictor beam
- Added .darkmode command
General:
- Bots no longer block eachother in any mode where they're not suppose to (NADR/Crossfire)
NADR:
- Changed the way you set end position for grenade finder, now uses aim position, and lets you set the detonation margin at the same time
- Added help print for run jump throw predict
Crossfire:
- Added de_overpass
- Added de_vertigo
- Added setting to set bot weapon type (rifle/pistol)
- Added setting to set bot kevlar type (none, kevlar, kevlar+helm)
- Removed boiler bot on de_inferno AWP top mid arena
- Fixed arena names, removed duplicate arenas and merged some Rifle/AWP arenas instead
- Added extra peek delay to headshot angle (wackamole) bots
- Added .pguns and .sguns for primary/secondary guns
- Now only lets you have 1 gun and a knife
- Selecting a pistol will automatically turn off head armor and give bots pistol
- Added the ability to select an arena from .menu
- Added circle zones for certain arenas
- Increased zone size on certain arenas
- Added option to hide the zone (Gameplay Settings)
- Bots can now jump again, was bugged
- Added ragdolls, auto removes after 1 second
- Bots now aim towards you midair rather than when landing
- Disabled drawing zones after countdown by default
Restrat:
- Improved versus bots pathing when they spot you
- Versus bots now pull out knife to run faster to their opponent
- Versus bots now have a slight attack delay depending on difficulty
- Replace player now gives you proper flashbang ammo
NADR:
- Grenadee Predictor can now find move jump throws (Walk button is for Predicting run jump throws)
- Grenade Finder can now find move jump throws
- Grenade Finder can now find all types of throws in one go if you set it to
- Grenade Finder now shows what type of throw it is when a result is selected
- .last now teleports you back properly on jump throws (used to teleport you to wrong position
General:
- .setup now shows reasoning for why you're not able to load a certain mod (Upgrade to access, Users with insufficient access)
NADR:
- .spawn .tspawn .ctspawn commands now set your spawn angle aswell
- Now warns you after you attempt to delete a grenade
- Added auto snipers to weapons list
- Added .guns command for nadr (Does same as .weapons)
Prefire:
- Prefire now prints amount of resets in your attempt
- Removed certain breakable props for consistency (like mirage kitchen window door)
Restrat:
- Restrat fixed issue where demo wouldnt load after map change
- Fixed bug where server would hang after restarting round while playing back solo recordings
Crossfire:
- added inferno/dust2/mirage awp arenas
- Removed certain breakable props for consistency (like mirage kitchen window door)
- Bots can now move forward, instead of swinging sideways at spots like dust2 A long
- Removed arena names from bot name
- Fixed a bug where bot wouldnt peek mirage tripple box
- Fixed some bots crouching when they're not supposed to
General:
- Now prints a warning in chat 2 minutes before you get kicked for being AFK
Scrim:
- Fixed an issue where server would crash after the match ended
- Brought back intermission screen for now
Restrat
- Fixed Play/Pause button text (was Pause/Pause)
NADR:
- Free users can now be on the server with a paid user, but only use normal CSGO commands
- Fixed spectating trajectory, no need to hold E + R
- Added .finderstart .finderend .finderfind commands for grenade finder
- Fixed .users command
- Fixed bounce count print
Crossfire:
- Fixed crossfire bug where you can swap weapons and insta shoot everytime without cocking it
- Removed spawning with utility in crossfire
- Crossfire slightly lowered the reaction time of bots on normal difficulty
- Crossfire bots only shoot when on ground
- Crossfire added awp mode (different arenas when AWP/Scout is selected)
- Crossfire added ability to have wackamole bots (bots that stay ducked until they peek)
- Crossfire added AWP arenas on de_mirage (More comming soon)
Crossfire:
- Crossfire bots now crouch while ascending, only true bots dont crouch while jumping :)
- Crossfire AWP bots stop spinning as they reach closer to the ground
- Crossfire fixed de_inferno apps bot showing before widing
- Crossfire random bots get awps
- Added 'Duos' mode for testing on Dust2
- Increased normal difficulty
- Set default difficulty to hard
- Bots may spin mid air with AWP on nightmare mode (can be toggled off)
Website:
- Added Prefire leaderboards to website
- Set website to darkmode
- Added 'Changelog' to website
Restrat:
- Restrat fixed an issue with loading overtime demos
- Set freezetime back to 3 seconds when recording
Restrat:
- Fixed bug where GOTV would join a team
- Fixed bug where defusing in Versus mode would not end the round
Crossfire:
- Added .help command
- Fixed bugged spawns causing you to spawn into a wall
- Fixed bug where bot wouldnt endlessly swing
- Fixed a bug where more than the intended amount of bots would swing
NADR:
- Fixed bug using .throw and holding the pin down with a different nade type
Restrat:
- Fixed roundtimes & freezetimes are now more consistent
- Removed Replay Mode setting from versus mode. Other Settings; now has "Full" and "Skip Freeze Time" options.
- Fixed restrat bots not able to join with 5 people stacked on one team
- Added .timer/ .stopwatch menu
Website:
- Added 'Start' buttons to all demos on demo list
General:
- Upped server slot count to 20
- Added .kick command to all mods
- .setup, .map, .kick, .password are now limited to server owner
- Added new gamemode Crossfire
Crossfire:
- Commands (.menu, .start, .stop, .guns)
- Maps de_mirage, de_dust2, de_inferno - More coming soon!
NADR:
- Added .timer/ .stopwatch menu
- Added nadr .recent command to list recent grenades
- Added 2 default map mollies to de_overpass (T-Stairs, and Party)
- Fixed crouch jump throw bug showing 2 trajectory lines
Scrim:
- Added pause help print to scrim mode once match starts
- .warmup / .force / .restore / .gotv / .swap is now limited to server owner
Prefire:
- Reduced prefire countdown timer to 1 second instead of 3
- Added a command to completely remove it countdown timer, or increase it (.countdown <seconds>)
- Changed de_ancient spawns
- Bots no longer randomly crouch
- Bots no longer giga whiff (no more second chances)
NADR:
- Player collision setting now toggles for every bot & player rather than just real players
- .throw does same as .rethrow
- Fixed nadr run throw saving issues
Retakes:
- Fixed .guns menu on retakes
Prefire:
- Fixed nadr de_mirage connector & B site roof disappearing
MODS:
- Scrim Mod, Prefire, Retakes, TeamDuels and BRush can be played with non-paying users
Retakes:
- Added to server menu
NADR:
- Player collision setting now toggles for every bot & player rather than just real players
Website:
- Added more pricing options
- Displying server location on sales page
NADR:
- Fixed some map smoke names on de_overpass
- Saving run throws are now alot more forgiving
Website:
- Displaying user metrics on Dashboard (Demos, Prefire Attempts, Saved Grenades)
- Improved UI for when server is online
- Added user account settings page
- Added Wiki for Refrag instructions
- Displaying user account activity to Dashboard
- Added quick 'How it works' to Dashboard
- Prefire attempts now displayed in activity
NADR:
- .cleanup no longer add glows on bots if they're turned off
- Fixed a bug where crouch grenades would not get saved
- Fixed a bug where bots would randomly walk rather than run when run boosting
SCRIM:
- Now records 128 tick demos instead of 32 tick (Message us for demo, but do that before server shutdown)
RESTRAT:
- When starting the playback of solo recordings, breakables respawn now
- Added .cleanup command
RESTRAT:
- Smokes/mollies now pause
- Fixed pausing and resuming airborne grenades popping too early
- Added .clear command (instantly clears smokes & molotovs)
- Spawnpoints now only show competitive spawns
NADR:
- Fixed issue with the grenade trajectory not showing on very bouncy grenades
- .clear command now instantly clears smokes
- Spawnpoints now only show competitive spawns
PREFIRE:
- Prefire top#10 highscores now prints to #prefire-highscores channel
- Fixed de_cbble bot spawn points
SCRIM:
- Added .p & .pause command (same as .tech) & .r (same as .ready)
RESTRAT:
- Removed wingman spawn points
- Added .trail command to show grenade trails (Enabled by default)
NADR:
- Removed wingman spawn points
- Fixed .rethrow showing damage
- .rethrow now has an optional <team> parameter (.rethrow, .rethrow t, .rethrow ct). By default it throws the nade from the opposite team
- Added .trail command to show grenade trails (Disabled by default)
- Can now see trajectory & trails through walls
- Trajectory color improved
WEBSITE:
- Added recordings dashboard
MODS:
- Fixed a bug where if you loaded a new map with multiple players on the server, it would unload the mod
RESTRAT:
- Fixed downloading/uploading recordings
- Added .buyanywhere command to toggle mp_buy_anywhere
PREFIRE:
- Fixed leaderboard names overlapping if they're too long (limited to 15 characters)
BRUSH:
- Fixed players being able to skip queue
- Fixed player balancing issues
- Fixed warmup timer resetting when a new player joins the game
NADR:
- Added add/kick bots menu items in bot menu
- Added .end command to teleport to last grenade detonation pos
- Added .weapons command to bring up the weapons menu for yourself (includes C4)
- Added .buyanywhere command to toggle mp_buy_anywhere
- Fixed .rethrow sometimes not working
- Fixed a bug where bot replay would have XRAY glow
- Fixed back menu button in bots menu
- .clear now clears mollies aswell (instantly)
- Turned off mp_teammates_are_enemies (now shows teammates on radar)
- Deleted de_overpass Water2, Water3 > B site duplicate map smokes
- Increased bot replay spec time, rather than instantly ending when the grenade thrown
- Fixed a bug where you would spawn in the void as a spectator when loading nadr
- Fixed replay bots bugging out when trying to spam Show Replay
NADR:
- Fixed .rethrow showing incorrect nade air time
RESTRAT:
- Fixed going to end of match screen after loading a demo
- Added .rtogglect / .rtogglet commands to turn on/off a certain team on versus mode
TEAM DUELS:
- Mod now actually loads and works as intended
SCRIM:
- Removed end of match screen completely, and turning on warmup mode 3 seconds after final round
MODS:
- Fixed the order of maps in .map
NADR:
- Fixed bots spawning in weird locations
- Grenade predictor now shows 'skybox molotovs' with 90%~ accuracy
- Grenade predictor now shows whether or not a molotov spreads on the floor when detonated mid air (90%~ accuracy)
SCRIM:
- Fixed GOTV not recording every match (still no way for users to access the demos though)
Website:
- Removed broken/not fully uploaded demos from index
- Purging demos that were never uploaded
- Removed the ability to submit incomplete demo forms
- Now giving feedback when server IP is copied
- Renamed "tournament" to "name"
MODS:
- Added .users command to display everyones Refrag access status, also shows everytime you use .setup
- Fixed .users/.players command showing wrong permissions
RESTRAT:
- Enabled sv_cheats
- Fixed a crash that happens quite randomly on versus mode
- Fixed bug where unregistered users wouldn't allow scrim to start
NADR:
- Added guns menu for bots in bot control menu
- Fixed bot glow bug after dismissing a bot
- Added .cleanup command to clean the map of props/entities and respawn breakable entities without having to restart the round
- Enabled sv_cheats
- Trajectory beam now shows to everyone
Website:
- Added server region selector (NA, EU, AP, SA)
- IP to server you have generated displayed on Dashboard
NADR:
- Fixed users getting kicked for suiciding too much
- Fixed nadr bug where incorrect angle would be saved
RESTRAT:
- Added restrat +speedup and +slowdown ("bind o +speedup")
- Fixed giving silenced versions of guns on versus mode
Added SCRIM mod: (You can use a Refrag server to scrim on now)
- Once scrim mod is loaded, any user may join the server, no need for a refrag account
- Other refrag mods cannot be loaded if a non refrag user is on the server
- Map will always reload when loading to or from scrim mod
- If GOTV is enabled, it will auto record a demo, however currently theres no way for a user to grab the demo(comming soon)
- Non refrag users cannot use any refrag commands, except for the scrim commands listed below
Scrim Commands:
.password - Set the server password to your choice
.warmup - Stop the match and enter warmup mode
.ready - Ready up as a team
.force - Force start the match
.tac - Tactical pause (30 second pause, 4 per team by default)
.tech - Technical pause (unlimited pause time)
.restore - Restores round from backup
.coach - Sets your coaching team
.swap - Swap player teams
.gotv - Toggles gotv (will restart the map if it needs to be turned on)
PREFIRE:
- Increased prefire .xray distance
MODS:
- Fixed a bug where you would get kicked for 'inactivity' after changing mod
- Increased max AFK time to 10 minutes from 5 minutes
Website:
- Fixed bug where demo would not start on first load and error "Please start server before loading demo"
- Improved error report handling
NADR:
- Can now save grenades on de_ancient
- Fixed bug where user saved grenades would overwrite default map grenades
- Fixed mouse1 bug while looking at grenade replays
- Fixed bug where bot glows would remain after a bot is kicked
- Added commands .restart or .rr to restart the round
Restrat:
- Fixed AFK timer kick bug
- Fixed bot names on minimap
- Added print when entering spawn point boxes
- Changed spawn command usage .ctspawn <num> .tspawn <num>
- Fixed spawn boxes not showing on de_ancient on low graphics
- Fixed demos not loading on first load on new server
NADR:
- Fixed Grenade Finder crashing server
- Increased Grenade Finder accuracy
- Added .noflash command
- Added print when entering spawn point boxes
- Changed spawn command usage .ctspawn <num> .tspawn <num>
- Increased experience for testing spawn squares
- Added menu indexing to the grenade finder results
General:
- NADR is now default mod loaded
Website:
- Demo upload now locates server near you for faster uploading
Prefire:
- Added .map command
- Added .xray command to toggle xray on and off
NADR:
- Fixed grenade finder lagging server
- Added commands .spawn <(optional)num> .ctspawn <num> .tspawn <num> (Example: .ctspawn 1)
- Added grenade filter in menu
- Improved user experience for saving grenades
Restrat:
- Fixed bots not being able to join a team
- Fixed free roam camera position/angles after cycling through rounds
- Added commands .spawn <(optional)num> .ctspawn <num> .tspawn <num> (Example: .ctspawn 1)
- Added commands .rspeed20 .rspeed50 .rspeed100 .rspeed150 .rspeed200 .rspeed400 allowing users to bind those speeds to keys for easy speed control
- Added de_ancient to .map list