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A jump throw bind allows you to jump and release your grenade at the exact same time with the press of 1 key.
Replace the n
below with whatever key you would like.
alias "+ju" "+jump"
alias "+ja" "-attack; -attack2"
alias "+jum" "-jump"
bind "n" "+ju; +ja; +jum"
A run jump throw bind allows you to take one step forward, jump and release your grenade at the exact same time with the press of 1 key.
Replace the n
below with whatever key you would like to use
alias "+wthrow" "+forward;+jump;"
alias "-wthrow" "-jump;-forward"
bind "n" "+wthrow; +ja"
This jump bind allows you to consistently hit bunnyhop jumps on CS2s new tickless servers
Replace mwheeldown
below with whatever key you would like to use
alias "+j" "+jump"
alias "-j" "-jump"
bind "mwheeldown" "+j; -j"
These binds allow you to bind any of the grenades to any key to make it easier and faster for you to pull out the piece of utility you want.
Replace any of the keys below with whatever key you would like to use
bind z "slot7" <-- Flashbang
bind x "slot8" <-- Smoke Grenade
bind c "slot6" <-- HE Grenade
bind v "slot10" <-- Molly
This bind makes a huge crosshair when pressed that helps you line up those hard to line up grenades.
Replace 4
with whatever key you would like to use.
bind 1 "slot1 ; cl_crosshairsize 3"; bind 2 "slot2 ; cl_crosshairsize 3"; bind 3 "slot3 ; cl_crosshairsize 3"; bind 4 "slot8 ; cl_crosshairsize 1000"
This bind changes your ingame volume from 0 to 1 in increments of .25
Replace [
with whatever key you would like to use
bind [ "incrementvar volume 0 1 0.25"
This bind allows you to jump with the mousewheel to make bunnyhopping and fast movement a bit easier. This will jump when you scroll your mousewheel up and down.
bind mwheelup +jump