NADR is Refrag’s versatile tool for practicing CS2 utility. Between the hundreds of pre-loaded lineups, grenade prediction, and the ability to save up to 500 of your own grenades.
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top right on the websiteNADR
in the Mode
dropdownStart Server
E
to cycle predict modes (normal throw, jump throw, 1 step jump throw)E
to predict as usualR
to spectate the end pointE + R
to micro adjust where it landsE
while holding R
to view around the end pointR
while the grenade is flying in the air to follow it
E
(Use) on any of the floating grenades around the mapE
(Use) on the player model to get into the throwing positionE
(Use) to bring back the player modelSHIFT
(Walk) to show replay
General Commands | |
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.nadr map-name-here |
Loads NADR on the map of your choice |
.clear |
Clears any utility |
.autoclear |
Toggle auto clearing of utility (Automatically clears when detonated) |
.currentrecs |
Shows current recordings in a strategy |
.cleanup |
Replaces broken doors/windows |
.gun-name-here |
Gives you gun of your choice |
.noflash |
Disables getting flashed |
.rr |
Restarts round |
.r |
Respawns yourself |
.impacts |
Toggles bullet impacts |
.rethrow |
Throws last thrown grenade |
.prediction |
Toggles Grenade Prediction |
.dryrun seconds-here |
Restarts round with X amount of seconds |
.break |
Breaks all glass and vents |
.spawns |
To toggle spawn beams |
.togglemapgrenadebinds |
Toggle double press shift/space binds for map grenades |
.timer <(optional)name> |
Starts a timer whenever you start moving, double right click to stop the timer (Or type .timer again) |
.angles |
Toggle peekers advantage prints in chat |
.xray |
Toggles xray on players |
.replace |
Replaces nearest active bot recording, using this command while there is no bots active will work as a toggle, so whenever you play back a recording, you will replace the bot that spawns closest to .replace position. Using it again clears this position |
.observeme |
Puts everyone into spec to spectate you |
.restore |
Restores everyones positions/angles and equipped weapon after using .observeme |
.bhop |
Toggle auto bhopping |
Map Grenade Commands | |
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.save name-here |
Saves last thrown grenade |
.nade index-number-here |
Loads saved grenade based on number provided |
.nades |
Prints in console a list of all saved grenades |
.delete index-number-here |
Deletes grenade based on index number |
.replay |
Show bot replay of last thrown grenade |
.last |
Teleports you to last thrown grenade position |
.preview |
Toggles grenade preview camera |
.load DEFAULT |
Loads Refrag Default map grenades |
.load teamname |
Replace teamname with your teams name and it will load your saved grenades |
.mapgrenades |
Toggles map grenades |
.trajectory <seconds> |
To set the amount of time the grenade trajectory displays after throwing a grenade |
.creategroup <name> |
Creates a grenade group |
.loadgroup <id> |
Loads a grenade group |
.publishgroup |
Publishes a grenade group (This cannot be reverted) |
.addtogroup <nadeid> <groupid> |
Adds a grenade to your grenade group (nadeid is listed in console by typing .nades ) |
.removefromgroup <nadeid> <groupid> |
Removes a grenade from your grenade group |
.groups |
Lists all your subbed grenade groups in console |
.mygroups |
Lists all your own grenade groups in console |
Grenade Finder Commands | |
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.find |
Starts finding grenades from wherever you're currently standing for whatever utility you're holding (Takes whatever settings you're using for the grenade simulator, including throw power and if you're ducked) |
.findslow |
Does same as .find but manages resources so you're still able to play without lag (This will be much slower however) |
.accuracy |
Cycles between different accuracies, the higher accuracy, the longer it will take. |
.results <(optional)index> |
Shows how many results grenade finder found. Can also teleport instantly to a specific index |
.draw |
Draw the detonation area where grenade finder should look for grenades. Aim & press MOUSE1/MOUSE2 once to set the width. Aim & press MOUSE1/MOUSE2 again to set the height. |
.n |
Teleports you to next result index |
.p |
Teleports you to previous result index |
Recording Strategy Commands: |
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.record <(optional)time> <(optional)name> |
Records your POV after a set amount of time with a specified name |
.recordall <(optional)time> |
Records all players POVs |
.arecord <(optional)time> <(optional)name> |
Same as .record but keeps your angles if teleported to a spawn point |
.arecordall <(optional)time> |
Same as .recordall but keeps your angles if teleported to a spawn point |
.clearrec <id> |
Clears a recording by ID |
.clearrecs |
Clears all recordings |
.stoprecord |
Stops recording your POV (Can also stop recording pressing double right click) |
.play |
Playback all recordings |
.savestrat <id> |
Save active recordings as a strategy |
.loadstrat <id> |
Load a strategy from community hub |
.update |
Update active strategy |
.publishstrat |
Publish active strategy (Cannot be reverted) |
.mystrats |
List all your own strategies to console |
.strats |
List your subbed strategies to console |
BOT Commands |
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.bot <(optional)t or ct> |
Spawns a bot at your position |
.botcrouch <(optional)t or ct> |
Spawns a bot at your position (Crouched) |
.botduck <(optional)t or ct> |
Spawns a bot at your position (Crouched) |
.botboost <(optional)t or ct> |
Spawns a bot underneath you |
.botrunboost <(optional)t or ct> |
Spawns a a bot underneath you that mimics your movement |
.botgun weapon-name-here |
Sets the weapon of the bot at your aim |
.kevlar |
Toggles kevlar of bot at your aim |
.armor |
Toggles armor of bot at your aim |
.crouch |
Sets bot at aim to crouch |
.duck |
Sets bot at aim to duck |
.boost |
Boosts you on top of bot at aim |
.runboost |
Boosts you on top of bot at aim and mimics your movement |
.jump |
Makes bot jump at aim |
.shoot |
Makes bot shoot at aim |
.mimic |
Makes bot mimic your movement at aim |
.bring |
Brings bot at aim to you |
.bringaim |
Brings bot at aim to you and sets angle |
.dismiss |
Removes bot at aim |
.dismissall |
Removes all bots |
.botstakedamage |
Toggle damage on bots/players |
.respawnbots |
Toggles respawning of bots after you kill them |
Spawn Commands |
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.spawn |
Teleports you to where your aiming (With your own view angle) |
.tspawn number-here |
Teleports you to the T spawn of your choice (With your own view angle) |
.ctspawn number-here |
Teleports you to the CT spawn of your choice (With your own view angle) |
.aspawn |
Teleports you to where your aiming (Includes spawn angles) |
.atspawn number-here |
Teleports you to the T spawn of your choice (Includes spawn angles) |
.actspawn number-here |
Teleports you to the CT spawn of your choice (Includes spawn angles) |
.rspawn |
Teleports you to a random spawn (Includes spawn angles) |
.rtspawn number-here |
Teleports you to a random T spawn (Includes spawn angles) |
.rctspawn number-here |
Teleports you to a random CT spawn (Includes spawn angles) |
.savepos |
Saves current position |
.goto |
Teleport to saved position |